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Unity 3D Mobile Game Development

This course does not assume any game programming experience but it will be great if you know the basic of game design. The course starts with basic Unity intro and detail look into its editor and scripting language. You will then work on actual game code along with the authors. The course will make you the Unity 3D Ninja and you can easily take on any gaming project.

  • 2000
  • 35000
  • Course Includes
  • 35+ Video Classes
  • 5 Hours+ Video Classes
  • Free Certificate of Completion


What you will learn

  • Master Unity 3D
  • Learn game development process and techniques
  • Acquire practical know how for game development
  • Android & iOS Deployment

Requirements

  • Basic Programming knowledge. Any scripting knowledge will be a great plus. You will need to download the software from Unity website. Creative thinking and gamers will find it easy to absorb the content.

Description

This course does not assume any game programming experience but it will be great if you know the basic of game design. The course starts with basic Unity intro and detail look into its editor and scripting language. You will then work on actual game code along with the authors. The course will make you the Unity 3D Ninja and you can easily take on any gaming project. Eduonix has worked with real game developers to bring out a course which is practical and powerful enough to get our students quickly ready for their next blockbuster title.

 

Unity is arguably the most popular cross-platform game engine for mobile phones and tablets. You can target both iOS and Android app stores using this single powerful engine. This engine can help you build almost any game you can think of. This powerful engine is great for both 2D and 3D games.

Course Content

Click on the tabs to view all the contents
01 Introduction to Unity 3D
2min
02 Introduction to Editor
5min
03 Intro to the Scene View
11min
04 Components
7min
05 Adding-Components
4min
06 Prefabs
6min
07 Creating Assets
6min
08 Scenes
5min
09 Building
9min
01 Intro To Scripting
preview 5min
02 Variables And Functions
12min
03 Public vs Private
10min
04 Modifying Game Objects
12min
05 Instantiating Game Objects
19min
06 Capturing Input
20min
01 Intro To Chapter 3
preview 4min
02 Collision Detection
10min
03 Advanced Collision
17min
04 Terrain
13min
05 CharacterCController
6min
06 Animations And Gem Collection
11min
01 Intro To Chapter 4
preview 2min
02 Building The Scene
12min
03 Ball Spawning
11min
04 Buckets
16min
05 Detection And Score Keeping
15min
06 GUIText
12min